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Matching problems with preferences are all around us - they arise when agents seek to be allocated to one another on the basis of ranked preferences over potential outcomes. Efficient algorithms are needed for producing matchings that optimise the satisfaction of the agents according to their preference lists.In recent years there has been a sharp increase in the study of algorithmic aspects of matching problems with preferences, partly reflecting the growing number of applications of these problems worldwide. This book describes the most important results in this area, providing a timely upda
Computer algorithms. --- Algorithms --- Matching theory --- 681.3*F2 --- Combinatorial analysis --- Marriage theorem --- 681.3*F2 Analysis of algorithms and problem complexity--See also {681.3*B6}; {681.3*B7}; {681.3*F13} --- Analysis of algorithms and problem complexity--See also {681.3*B6}; {681.3*B7}; {681.3*F13} --- Matching theory. --- Marriage theorem. --- Computer science --- Mathematics.
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Business Process Management (BPM) is the art and science of how work should be performed in an organization in order to ensure consistent outputs and to take advantage of improvement opportunities, e.g. reducing costs, execution times or error rates. Importantly, BPM is not about improving the way individual activities are performed, but rather about managing entire chains of events, activities and decisions that ultimately produce added value for an organization and its customers. This textbook encompasses the entire BPM lifecycle, from process identification to process monitoring, covering along the way process modelling, analysis, redesign and automation. Concepts, methods and tools from business management, computer science and industrial engineering are blended into one comprehensive and inter-disciplinary approach. The presentation is illustrated using the BPMN industry standard defined by the Object Management Group and widely endorsed by practitioners and vendors worldwide. In addition to explaining the relevant conceptual background, the book provides dozens of examples, more than 100 hands-on exercises – many with solutions – as well as numerous suggestions for further reading. The textbook is the result of many years of combined teaching experience of the authors, both at the undergraduate and graduate levels as well as in the context of professional training. Students and professionals from both business management and computer science will benefit from the step-by-step style of the textbook and its focus on fundamental concepts and proven methods. Lecturers will appreciate the class-tested format and the additional teaching material available on the accompanying website fundamentals-of-bpm.org.
Information systems --- Computer. Automation --- informatica management --- 681.3*D2 --- 681.3*D2 Software engineering: protection mechanisms; standards--See also {681.3*K63}; {681.3*K51} --- Software engineering: protection mechanisms; standards--See also {681.3*K63}; {681.3*K51} --- Application software. --- Management information systems. --- Industrial management. --- Software engineering. --- Computer Appl. in Administrative Data Processing. --- Business Process Management. --- Information Systems Applications (incl. Internet). --- Software Engineering.
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User interface design is a challenging, multi-disciplinary activity that requires understanding a wide range of concepts and techniques that are often subjective and even conflicting. Imagine how much it would help if there were a single perspective that you could use to simplify these complex issues down to a small set of objective principles. In UI is Communication, Everett McKay explains how to design intuitive user interfaces by focusing on effective human communication. A user interface is ultimately a conversation between users and technology. Well-designed user interfaces us
User interfaces (Computer systems) --- Communication. --- Communication --- 681.3*D2 --- Interfaces, User (Computer systems) --- Human-machine systems --- Human-computer interaction --- Communication, Primitive --- Mass communication --- Sociology --- 681.3*D2 Software engineering: protection mechanisms; standards--See also {681.3*K63}; {681.3*K51} --- Software engineering: protection mechanisms; standards--See also {681.3*K63}; {681.3*K51} --- Information Technology --- General and Others
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Types are the central organizing principle of the theory of programming languages. In this innovative book, Professor Robert Harper offers a fresh perspective on the fundamentals of these languages through the use of type theory. Whereas most textbooks on the subject emphasize taxonomy, Harper instead emphasizes genetics, examining the building blocks from which all programming languages are constructed. Language features are manifestations of type structure. The syntax of a language is governed by the constructs that define its types, and its semantics is determined by the interactions among those constructs. The soundness of a language design - the absence of ill-defined programs - follows naturally. Professor Harper's presentation is simultaneously rigorous and intuitive, relying on elementary mathematics. The framework he outlines scales easily to a rich variety of language concepts and is directly applicable to their implementation. The result is a lucid introduction to programming theory that is both accessible and practical.
Programming languages (Electronic computers). --- Computers --- Programming Languages --- General. --- Programming languages (Electronic computers) --- COMPUTERS / Programming Languages / General --- 681.3*D33 --- 681.3*D3 --- 681.3*F33 --- 681.3*F3 --- 681.3*F3 Logics and meanings of programs (Theory of computation) --- Logics and meanings of programs (Theory of computation) --- 681.3*D3 Programming languages --- Programming languages --- 681.3*D33 Languages constructs: abstract data types; concurrent programming structures;control structures; coroutines (Programming languages) --- Languages constructs: abstract data types; concurrent programming structures;control structures; coroutines (Programming languages) --- Computer languages --- Computer program languages --- Computer programming languages --- Machine language --- Electronic data processing --- Languages, Artificial --- 681.3*F33 Studies of program constructs: control primitives; functional constructs; program and recursion schemes; type structure (Logics and meanings of programs)-- See also {681.3*D32}; {681.3*D33} --- Studies of program constructs: control primitives; functional constructs; program and recursion schemes; type structure (Logics and meanings of programs)-- See also {681.3*D32}; {681.3*D33}
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Microsoft Outlook --- Personal information management --- Computer programs --- PXL-Business 2014 --- Outlook 2013 --- Outlook --- 681.3.06
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This is a tutorial-driven and practical, but well-grounded book showcasing good Machine Learning practices. There will be an emphasis on using existing technologies instead of showing how to write your own implementations of algorithms. This book is a scenario-based, example-driven tutorial. By the end of the book you will have learnt critical aspects of Machine Learning Python projects and experienced the power of ML-based systems by actually working on them.This book primarily targets Python developers who want to learn about and build Machine Learning into their projects, or who want to provide Machine Learning support to their existing projects, and see them get implemented effectively .Computer science researchers, data scientists, Artificial Intelligence programmers, and statistical programmers would equally gain from this book and would learn about effective implementation through lots of the practical examples discussed.Readers need no prior experience with Machine Learning or statistical processing. Python development experience is assumed.
Machine learning. --- Python (Computer program language) --- Scripting languages (Computer science) --- Learning, Machine --- Artificial intelligence --- Machine theory --- Machine learning --- 681.3*I26 --- 681.3*I26 Learning: analogies; concept learning; induction; knowledge acquisition; language acquisition; parameter learning (Artificial intelligence)--See also {681.3*K32} --- Learning: analogies; concept learning; induction; knowledge acquisition; language acquisition; parameter learning (Artificial intelligence)--See also {681.3*K32}
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Programming --- Computer. Automation --- VB (Visual Basic) --- Visual Basic --- Visual Basic .NET --- 004.432 --- Databanken --- visual basic --- Visual Basic.NET --- Visual Basic (MS Visual Basic) --- 681.3*D3 --- 681.3*D3 Programming languages --- Programming languages --- programmeertalen
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"The first chapter gives an overview of cloud computing at a level accessible to a lay person. To motivate the reasons for a paradigm shift in the way we compute and store information, we introduce the concept of network-centric computing and network-centric content. A brief discussion of peer-to-peer systems, a first step in the shift from local to remote data storage and processing follows. The chapter continues with a discussion of technological advances that have made cloud computing possible and of the economical reasons why this new paradigm is attractive for many users and applications. Then we take a closer look at the cloud computing delivery models, Software as a Service (SaaS), Platform as a Service (PaaS), and Infrastructure as a Service (IaaS). SaaS gives the users capability to use applications supplied by the service provider but allows no control of the platform or the infrastructure. PaaS gives the capability to deploy consumer-created or acquired applications using programming languages and tools supported by the provider. IaaS allows the user to deploy and run arbitrary software, which can include operating systems and applications. The new paradigm raises ethical questions and has significant vulnerabilities each dissected in separate sections. Finally, the chapter presents the major challenges faced by this new paradigm. The chapter concludes with a overview of the literature and with a historic perspective"--
Cloud computing. --- Cloud theory. --- Computer science. --- Cloud computing --- Engineering & Applied Sciences --- Computer Science --- Information Technology --- General and Others --- Electronic data processing --- Web services --- Distributed processing --- 681.3*E2 --- 681.3*E1 --- 681.3*E1 Data structures: arrays; graphs; lists; tables; trees --- Data structures: arrays; graphs; lists; tables; trees --- 681.3*E2 Data storage representations: composite structures; contiguous representations; hash-table representations; linked representations; primitive data items --- Data storage representations: composite structures; contiguous representations; hash-table representations; linked representations; primitive data items
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Analyzing the Social Web provides a framework for the analysis of public data currently available and being generated by social networks and social media, like Facebook, Twitter, and Foursquare. Access and analysis of this public data about people and their connections to one another allows for new applications of traditional social network analysis techniques that let us identify things like who are the most important or influential people in a network, how things will spread through the network, and the nature of peoples' relationships. Analyzing the Social Web introduces you to t
Human-computer interaction. --- Social media. --- Social networks. --- Social media --- Social networks --- Human-computer interaction --- Sociology & Social History --- Social Sciences --- Social Change --- Computer-human interaction --- Human factors in computing systems --- Interaction, Human-computer --- Networking, Social --- Networks, Social --- Social networking --- Social support systems --- Support systems, Social --- User-generated media --- Human engineering --- User-centered system design --- User interfaces (Computer systems) --- Interpersonal relations --- Cliques (Sociology) --- Microblogs --- Communication --- User-generated content --- Informatiesamenleving --- Sociale netwerken --- 681.3*C26 --- 681.3*J4 --- 681.3*J4 Social and behavioral sciences (Computer applications) --- Social and behavioral sciences (Computer applications) --- 681.3*C26 Internetworking --- Internetworking
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Gis --- 681.3*H4 --- GIS --- Information systems applications (GIS etc.) --- Environmental Sciences and Forestry. Remote Sensing and Geographical Information Systems --- Geographical Information Systems --- Geographical Information Systems. --- 681.3*H4 Information systems applications (GIS etc.) --- GIS (geografisch informatiesysteem) --- Information systems --- Geodesy. Cartography --- Geographic information systems --- Handbooks, manuals, etc.
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